Two-seat VR simulator running 360-degree roller coaster scenarios using seat vibration and wind effects instead of a motion base. 24-square-foot footprint, 3-minute rides, family-friendly content library.
Rilix Coaster is a two-seat VR simulator that runs 360-degree roller coaster experiences without a motion base. It uses seat vibration and wind effects to create the sensation of speed and movement. The unit runs a library of over 30 scenarios spanning action, adventure, horror, and family-friendly themes. Each ride runs approximately 3 minutes.
The hardware is a fiberglass cabinet measuring 4 feet wide by 6 feet deep by 7 feet tall. It includes a 43-inch spectator monitor. The unit does not require a VR headset — riders wear built-in goggles mounted to the seat. Total footprint is 24 square feet. The cabinet can be disassembled for transport through doorways and elevators.
Rilix targets family entertainment centers, arcades, and similar venues looking for a low-maintenance VR attraction that can run at high throughput. Average session length is 5 minutes including load/unload. Typical pricing is around $5 per play. The product has been in market since 2014 and is installed in over 25 countries.
The system includes a web-based management portal for tracking usage and revenue. Operators can access the dashboard from any internet-connected device. The unit is distributed in the U.S. by Shaffer Distributing, Betson Enterprises, and Moss Distributing.
Rilix Coaster suits operators who want a VR coaster experience but don’t want to run a full motion simulator. It’s priced lower than products with hydraulic motion bases. The tradeoff is limited physical movement — the experience relies on visual immersion, seat vibration, and wind rather than pitch and roll. For venues where floor space, maintenance, and upfront cost are priorities, that tradeoff works.
| Dimensions | 6 × 4 × 7 in |
|---|---|
| Manufacturer | Rilix LLC, Melbourne, FL USA |
| Footprint | 24 sq ft |
| Multiplayer | Seated (2 players) |
| Average Game Length | 3 minutes |
| Total Experience Length | 5 minutes |
| Average Price per Play | $5 |
| Play Type | Single Player |
| Ideal Player Profile | Family |
| Target Age Group | All ages |
| Headset | Not required |
| Year Introduced | 2014 |
| Height | 7 ft |
| Width | 4 ft |
| Depth | 6 ft |
| Who Supports Product in USA | Shaffer, Betson, Moss |
| Spectator Experience | 43" monitor |

