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Sandbox VR

Step into the extraordinary with Sandbox VR – the ultimate full-body VR gaming platform! Immerse your customers in a mind-blowing adventure where they become the heroes of their own story. With cutting-edge technology, seamless multiplayer experiences, and hyper-realistic graphics, Sandbox VR delivers unparalleled immersion and excitement. Unlock a high revenue opportunity as thrill-seekers, friends, and families flock to your arcade for this one-of-a-kind experience. Elevate customer satisfaction, boost profits, and create unforgettable memories with Sandbox VR – where imagination meets reality in the most exhilarating way!

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The following review is an excerpt from Bob Cooney's VR Arcade Game Buyer's Guide:

Sandbox VR

Sandbox VR might be the fastest-growing VR franchise right now. They list 41 locations on their website as of this writing, with seven of those labeled “coming soon”. Each location has multiple “stages”: compact free-roam spaces for up to six players. The Oakland site I visited had four stages, and the huge London venue has at least six.

They have a wide variety of games. I found their original games boring and competitive (but that didn’t stop 5-star reviews on Google). Their latest, Deadwood Valley, was fantastic. It has a branched story, great level variation, and multiple endings. We failed the primary mission, and I was left with a desire to play again.

The best thing about Sandbox VR is their post-game experience. Players are led to a couch where they watch a video showing their experience back, including goofy poses and dancing. It’s a blast, and customers love it. They also give post-game videos for social sharing.

A Sandbox VR franchise costs around a million dollars. The newest locations I visited were still using backpack PCs, which are totally obsolete. They also use optical cameras with hand and foot trackers. The trackers are used for unique features. When a player dies, another player must touch them on the shoulder to revive them. And at the end, players are encouraged to dance for the post-game video. The inverse kinematics with hand and foot tracking is the best in the industry.

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