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Virtual Rabbids: The Big Ride

Virtual Rabbids: The Big Ride is a 2-seat unattended VR motion simulator from LAI Games. It runs six 3.5-minute Rabbids experiences on HTC VIVE Pro 2 headsets with D-BOX motion hardware. Built for arcades and FECs.

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Description

Virtual Rabbids: The Big Ride is a 2-seat VR motion simulator from LAI Games built on the Rabbids IP from Ubisoft. It’s unattended, runs 3.5-minute experiences, and targets family entertainment centers and arcades. Six experiences ship with the unit, including space battles and other Rabbids scenarios.

The Ultra HD version runs HTC VIVE Pro 2 headsets at 5K resolution with GeForce RTX graphics. It uses D-BOX motion hardware synchronized to the content plus dynamic wind simulation. The cabinet is front-facing with an overhead monitor for spectators.

Footprint is 50 square feet. Players are secured in motion seats. Each experience runs roughly 3.5 minutes with 360-degree action. The system is designed to run without staff supervision once players are seated.

LAI introduced the original version in 2017. It defined the unattended VR motion ride category for FECs. The Ultra HD version updates the headsets and GPU but preserves the same cabinet and motion system. The six-experience library launched in 2019 with The Big Expansion Pack.

The product is marketed for all ages but requires a minimum height for seat safety. Typical pricing runs $5 per player. Operators report high throughput due to short cycle times and no attendant requirement.

LAI supports the product in the USA. The cabinet includes a coin mechanism, card reader, and overhead display. Content updates are delivered digitally.

Additional information

Manufacturer

LAI Games, Dallas, USA

Footprint

50 sqft

Multiplayer

2-player

Average Game Length

3.5 minutes

Total Experience Length

~ 21 minutes

Average Price per Play

$5

Play Type

single/2-player experience

Ideal Player Profile

Family, adventurous, new to VR as well as current VR fans

Target Age Group

6-106 (all ages!)

Year Introduced

2017

Attendant Required

no

Who Supports Product in USA

LAI Games

Spectator Experience

Front-facing cabinet and overhead monitor

Review from Bob Cooney's 2022/2023 VR Arcade Game Buyer's Guide:

Virtual Rabbids: The Big Ride

D-BOX and Ubisoft created the VR arcade game motion ride category when in 2015 they showed a reference design for what would become VR Rabbids: The Big Ride from LAI Games. This unique partnership of a core technology provider like D-BOX and a world-renown game studio Ubisoft was looking for a company to build and sell the first compact, VR roller coaster.

They partnered with LAI Games and made it a triad. LAI added its expertise in the coin-op industry, creating a cabinet that worked for operators like a normal coin-op arcade game. LAI proved to the industry that a VR game could be unattended, which has led to a spurt of innovation. It also had massive curb appeal that was a perfect fit for the FEC market. It’s since become the standard by which all VR arcade game cabinets are judged.

LAI unveiled the finished product at IAAPA in 2017. It hit the sweet spot for operators looking for something new. It was the first VR product that lived up to the “unattended” claim. Early adopters were rewarded with crazy high earnings, driven by high price per play. More than one operator told me the story of directing a location to price the ride at $10, meaning $5 per person. But when staff priced the ride at $10 per person, and people still lined up to play, cashboxes exploded.

Virtual Rabbids: The Big Ride created the category of VR arcade motion rides. LAI Games took a reference design from Ubisoft and D-BOX at IAAPA 2015 (or maybe it was 2016) and turned it into the first breakout VR hit for FECs since Global VR’s VR Vortek in 2000.

Rabbids has over 1000 units installed, which makes it the best-selling VR arcade game based on both locations, and the number of headsets (or player positions). LAI has shown continued commitment to the platform, having released The Big Expansion Pack in 2019, which increased their library to six experiences, including Space Skirmish, their version of interactive gameplay using head tracking.

Their latest iteration, dubbed Virtual Rabbids: Ultra HD, improves upon the original HTC VIVE system, taking graphics from 2K to a stunning 5K, almost eliminating any screen door effect. It also increases the field of view and frame rate, which should help reduce cases of motion sickness. This is all accomplished with the new VIVE Pro 2 headset and more powerful computers and graphics cards.

As of this publication, it’s not available as an upgrade to existing units.

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