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Virtual Rabbids: The Big Ride

Revolutionize your arcade experience with Virtual Rabbids: The Big Ride! As the pioneering attraction that defined Unattended VR, it offers the ultimate VR investment for any venue. With its adaptable models, including options for limited space, it can seamlessly integrate into your arcade. Prepare to be immersed in a thrilling adventure with its cutting-edge hardware and software enhancements, delivering an unparalleled level of excitement. Experience the industry’s highest earning and most dependable attraction in unattended VR, and watch your revenue soar to new heights!

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Review from Bob Cooney's VR Arcade Game Buyer's Guide:

Virtual Rabbids: The Big Ride

D-BOX and Ubisoft created the VR arcade game motion ride category when in 2015 they showed a reference design for what would become VR Rabbids: The Big Ride from LAI Games. This unique partnership of a core technology provider like D-BOX and a world-renown game studio Ubisoft was looking for a company to build and sell the first compact, VR roller coaster.

They partnered with LAI Games and made it a triad. LAI added its expertise in the coin-op industry, creating a cabinet that worked for operators like a normal coin-op arcade game. LAI proved to the industry that a VR game could be unattended, which has led to a spurt of innovation. It also had massive curb appeal that was a perfect fit for the FEC market. It’s since become the standard by which all VR arcade game cabinets are judged.

LAI unveiled the finished product at IAAPA in 2017. It hit the sweet spot for operators looking for something new. It was the first VR product that lived up to the “unattended” claim. Early adopters were rewarded with crazy high earnings, driven by high price per play. More than one operator told me the story of directing a location to price the ride at $10, meaning $5 per person. But when staff priced the ride at $10 per person, and people still lined up to play, cashboxes exploded.

Virtual Rabbids: The Big Ride created the category of VR arcade motion rides. LAI Games took a reference design from Ubisoft and D-BOX at IAAPA 2015 (or maybe it was 2016) and turned it into the first breakout VR hit for FECs since Global VR’s VR Vortek in 2000.

Rabbids has over 1000 units installed, which makes it the best-selling VR arcade game based on both locations, and the number of headsets (or player positions). LAI has shown continued commitment to the platform, having released The Big Expansion Pack in 2019, which increased their library to six experiences, including Space Skirmish, their version of interactive gameplay using head tracking.

Their latest iteration, dubbed Virtual Rabbids: Ultra HD, improves upon the original HTC VIVE system, taking graphics from 2K to a stunning 5K, almost eliminating any screen door effect. It also increases the field of view and frame rate, which should help reduce cases of motion sickness. This is all accomplished with the new VIVE Pro 2 headset and more powerful computers and graphics cards.

As of this publication, it’s not available as an upgrade to existing units.

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Description

Welcome to the extraordinary world of Virtual Rabbids: The Big Ride Ultra HD! Get ready to embark on an unparalleled virtual reality adventure that combines AAA content with the most advanced VR hardware and motion technology in existence.

Immerse yourself in a stunning 5K resolution display with a wider field of view, thanks to the premium HTC VIVE PRO 2 headsets included in Virtual Rabbids Ultra HD. Experience visuals like never before as the latest GeForce RTX graphics card brings your virtual surroundings to life with unrivaled clarity and detail.

But it doesn’t stop there. Prepare for an immersive journey like no other with the cutting-edge next-gen D-BOX motion hardware. Feel every twist, turn, and exhilarating moment as the motion base technology syncs seamlessly with your virtual adventures. With dynamic wind simulation, you’ll even sense the rush of wind as you explore the virtual world.

Virtual Rabbids: The Big Ride Ultra HD offers six premium experiences that will captivate players of all ages. Dive into a true 360° view with action in every direction, as each adventure is meticulously crafted to deliver an unforgettable and immersive gaming experience. From thrilling space battles to other captivating scenarios, every ride is a unique and exhilarating encounter.

Not only does Virtual Rabbids: The Big Ride Ultra HD provide an exceptional gaming experience, but it also presents a lucrative opportunity for arcade owners. Each seat is optimized for maximum revenue potential, ensuring that your investment pays off. The unique audience-facing cabinet acts as a crowd-generating attract mode, drawing in eager players and creating a buzz around the game.

Virtual Rabbids: The Big Ride Ultra HD was designed to revolutionize the arcade industry as the first attendant-free VR attraction. Developed by LAI Games in collaboration with leading game developer Ubisoft, this all-ages VR experience seamlessly integrates into any arcade or FEC, delivering high-quality entertainment for both newcomers and experienced enthusiasts.

To support operators, Virtual Rabbids: The Big Ride Ultra HD comes with an extensive operator marketing kit, equipping you with the tools to promote and maximize the reach of this thrilling attraction. And with the updated acrylic header reflecting the new game branding, it becomes an eye-catching centerpiece that attracts attention from all directions.

Experience the highest replay factor of any unattended VR attraction with Virtual Rabbids: The Big Ride Ultra HD. This premium virtual reality adventure will keep guests coming back for more, offering an unbeatable level of excitement and entertainment. Elevate your arcade experience and watch your revenue soar with Virtual Rabbids: The Big Ride Ultra HD!

Additional information

Manufacturer

LAI Games, Dallas, USA

Footprint

50 sqft

Multiplayer

2-player

Average Game Length

3.5 minutes

Total Experience Length

~ 21 minutes

Average Price per Play

$5

Play Type

single/2-player experience

Ideal Player Profile

Family, adventurous, new to VR as well as current VR fans

Target Age Group

6-106 (all ages!)

Year Introduced

2017

Attendant Required

no

Who Supports Product in USA

LAI Games

Spectator Experience

Front-facing cabinet and overhead monitor

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