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Hotel Dracula

Hotel Dracula is a free-roam VR horror narrative for 20 to 30 simultaneous visitors. Set in Count Dracula’s hotel, visitors cooperate to solve puzzles and uncover the hotel’s secrets across a 25-minute session. Available on XRoam.

Developed by: UNIVRSE

Key Information:

Size*

10x10

Graphics

Standalone

Solution Type

Software Only
*Sizes are approximate and should be verified with manufacturers to ensure the system fits your available space.

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Available on the following content platforms (launchers)

Description

Hotel Dracula is a free-roam VR narrative set in Count Dracula’s haunted hotel. Visitors investigate the disappearance of hotel guests, exploring corridors and chambers to solve puzzles, evade supernatural threats, and uncover the hotel’s secrets. The experience runs on the XRoam platform.

Participants move through the hotel environment cooperatively, working together to progress through the narrative. The experience supports 20 to 30 simultaneous visitors across a 117-square-meter space including onboarding area. Sessions run 25 minutes with a 15-second onboarding process.

The experience runs on PICO 4 and VIVE Focus headsets in standalone mode. XRoam provides device management and operational analytics. The platform tracks visitor engagement and session performance. Available on XRoam, which operators can run unattended.

Hotel Dracula targets visitors aged 12 to 77. The horror narrative and cooperative puzzle mechanics suit theme parks, immersive entertainment venues, and visitor attractions seeking story-driven content for teen and adult audiences.

Additional information

Manufacturer

Univrse

Footprint

117m2 (including onboarding area)

Number of Players

20-30

Average Game Length

25 minutes

Target Age Group

12-77 years

Onboarding Time

15 seconds

Experience Type

Storytelling, Horror

Graphics

Standalone

Solution Type

Software Only

Size

10×10

VR/AR Headset

PICO 4, VIVE Focus

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