Fairy Tales is a magical, family-friendly VR experience crafted specifically for location-based entertainment venues seeking high throughput and outstanding ROI. Transforming classic stories into enchanting, interactive adventures, Fairy Tales blends immersive storytelling, social gameplay, and effortless operational management to maximize your venue’s profitability and visitor satisfaction.
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Fairy Tales reimagines beloved classic stories into captivating multi-user VR adventures, specially crafted for families and guests of all ages. Ideal for operators seeking accessible, high-throughput, and visually stunning experiences, Fairy Tales delivers enchanting narratives in a uniquely social, interactive environment.
Participants enter a whimsical digital realm inspired by timeless tales such as Alice in Wonderland, Hansel & Gretel, and Aladdin. Each story is meticulously designed to foster social interaction and cooperative gameplay, engaging families, friends, and groups as they solve puzzles, navigate challenges, and immerse themselves in beautifully animated worlds.
Built upon the XRoam platform, Fairy Tales is optimized for operational simplicity, high visitor throughput, and repeatable customer satisfaction. Operators benefit from seamless setup and management, hardware flexibility (HTC, Pico headsets supported), and integrated analytics that offer valuable insights into visitor engagement and operational efficiency.
Attraction owners looking to increase foot traffic and maximize venue utilization will appreciate Fairy Tales’ high capacity, reliability, and broad demographic appeal. It’s a proven performer that delights guests, increases dwell time, and encourages social sharing—turning your venue into a must-visit destination for unforgettable family entertainment.
Experience Type: Family-friendly, multi-user interactive VR adventure
Recommended Audience: Families, kids, and mixed-age groups
Throughput: High-volume capacity (up to thousands of daily visitors)
Hardware Compatibility: HTC Vive, Pico
Operational Simplicity: Powered by the easy-to-use XRoam platform
Social: Encourages interaction
Demographic Appeal: Universal appeal, especially suitable for young audiences
Analytics & Insights: Built-in real-time visitor engagement metrics
Accessibility: Inclusive design, suitable for all age groups
Manufacturer | Univrse |
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Footprint | 117m2 (including onboarding area) |
Number of Players | 30 participants at once |
Total Experience Length | 25 minutes |
Target Age Group | 6-77 years old |
Onboarding Time | 15 seconds |
Onsite Staff | 3 people (non-technical) |
Experience Type | Art/Museum, Fantasy, Good For Kids |
Graphics | Standalone |
Size | 10×10, 10×15, 12×12 |
Solution Type | Software Only |
VR Headset | Pico 4, VIVE Focus |
Capacity | Can handle 1000s of visitors a day |
Accessibility | Wheelchair and AR options available |