Blasters of the Universe: Infinity Forever is a 4-player cooperative VR shooter running on PCVR. Players infiltrate a neon-lit virtual world to stop the super-lord Alwyn, navigating 4 levels of physical bullet-dodging combat across play areas from 5.2×5.2 to 10.1×10.1 meters. Sessions run 7 to 16 minutes. Available on SynthesisVR as a turnkey solution.
Blasters of the Universe: Infinity Forever is a cooperative multiplayer VR shooter set in a vibrant neon world. The game supports up to 4 players working together through a linear narrative experience. The once-peaceful virtual reality utopia has been seized by the super-lord Alwyn, and players join General Respawn’s elite team of Blasters to infiltrate Alwyn’s lair aboard a 1997 drop-ship.
The game features 4 progressively challenging levels with a physical combat system requiring players to duck, dodge, twist, and turn to avoid enemy fire. Players face waves of diverse enemies with varying bullet patterns. Four different weapons are available for selection, with a special weapon unlockable for the final encounter.
The experience supports 3 play area footprints: 5.2×5.2 meters, 7.0×7.0 meters, and 10.1×10.1 meters. Session duration ranges from 7 to 16 minutes depending on the version selected. The game runs on PCVR platforms and is available on the SynthesisVR platform as a turnkey solution, with SynthesisVR CDN optimization, offline multiplayer support, and a standalone game server. Marketing materials are provided.
The game carries no suggested age limit and includes score tracking for leaderboard functionality.
| Experience Type | Games, Co-Op PVE, Sci-fi |
|---|---|
| Graphics | PCVR |
| Size | 10×10, 7.5×7.5 |
| VR/AR Headset | PICO 4, Quest, VIVE Focus |
| Solution Type | Software Only, Turnkey |

