Eve of the War is a free-roam VR experience based on H.G. Wells’ The War of the Worlds, in which teams defend against a Martian invasion through cooperative combat and tactical gameplay.
Eve of the War is a free-roam VR experience based on H.G. Wells’ novel The War of the Worlds. Players take on the role of defenders during the initial stages of a Martian invasion, working in teams to fight against alien forces.
The experience runs on PICO 4 headsets with standalone graphics. It is available on the XIST VR platform as a turnkey solution. Space requirements are 6×6 or 6×12 configurations.
Gameplay centers on cooperative combat, with teams coordinating tactical responses to the Martian threat. Players navigate interactive environments and use both conventional and improvised weaponry. The narrative follows the escalating invasion as described in Wells’ original work, with player decisions affecting the outcome.
Eve of the War combines science fiction storytelling with team-based cooperative gameplay. It is designed for venues operating XIST VR systems seeking narrative-driven content with cooperative mechanics.
| Experience Type | Games, Storytelling, Co-Op PVE, Sci-fi |
|---|---|
| Graphics | Standalone |
| Size | 6×12, 6×6 |
| VR/AR Headset | PICO 4 |
| Solution Type | Software Only, Turnkey |
