A 50-minute cooperative escape room for 2 to 4 players. Teams use a teleportation device to recover a 5,000-year-old artifact across five worlds filled with puzzles, traps, and cooperative challenges.
Jumpers VR is a 50-minute cooperative escape room experience for 2 to 4 players. Your team works for Unravel Corp, an agency investigating unexplained phenomena. The mission: retrieve a 5,000-year-old artifact from an unlisted mine in Mexico using a teleportation device.
The experience spans five distinct worlds. Players navigate over 70 cooperative interactions—puzzles, traps, clues—working together to recover the artifact and return safely. The game includes a death mechanism: if a player fails, the team must adapt. With 50 minutes on the clock, coordination matters.
Jumpers VR is designed for escape room venues, family entertainment centers, and arcades. The cooperative gameplay suits groups looking for a shared challenge rather than competitive play. The narrative setup—treasure hunting with a sci-fi teleportation twist—gives the experience a clear premise without requiring deep story investment.
The experience runs on PCVR and supports PICO 4, Quest, and VIVE Focus headsets. It’s available as software only and scales to fit either a 3×3-meter or 6×6-meter play space, making it adaptable to different venue footprints.
Developed by Delusion, Jumpers VR focuses on teamwork and puzzle-solving. It’s a fit for operators looking for group-oriented content with a clear 50-minute runtime—long enough to justify getting visitors off the couch, comparable to a standard escape room session.
| Graphics | PCVR |
|---|---|
| Experience Type | Escape Room, Adventure, Co-Op PVE, Puzzle |
| VR/AR Headset | PICO 4, Quest, VIVE Focus |
| Solution Type | Software Only |
| Size | 3×3, 6×6 |
| Number of Players | 2–4 |
| Game Length | 50 minutes |
| Genre | Family / Simulation / Strategy |

