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Battle of Colors

Battle of Colors is a multiplayer party game from BattleStart where up to 16 players compete in teams to cover the arena floor with their color while defending against opponents. Available on the BattleStart platform for PICO 4 and Quest headsets, the game combines strategic defense and fast-paced color combat in a 5×5 or 6×9 meter play area, suitable for family entertainment centers, arcades, and interactive gaming zones.

Key Information:

Size*

5x5, 6x9

Headset

PICO 4, Quest

Graphics

Standalone

Solution Type

Software Only, Turnkey
*Sizes are approximate and should be verified with manufacturers to ensure the system fits your available space.

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Available on the following content platforms (launchers)

Description

Battle of Colors is a multiplayer party game from BattleStart where up to 16 players compete to cover the arena floor with their team’s color. Teams use virtual painting tools to claim territory while defending against opponents with umbrellas that block incoming paint. The game runs on PICO 4 and Quest headsets in standalone mode and is available on the BattleStart platform as a turnkey solution.

Players are divided into teams and must coordinate to secure their zone while staying alert for counterattacks. The gameplay combines real-time competitive action with strategic defense and attack mechanics, as players shield against enemy paint splashes and strike back with their own color blasts. Each match unfolds in a vibrant, colorful environment designed to keep players engaged from start to finish.

The game accommodates 1–16 players per session and is rated for ages 5 and up, making it suitable for family entertainment centers, arcades, indoor play centers, amusement parks, and interactive gaming zones. The simple gameplay structure allows for quick learning while still providing a competitive challenge across different skill levels.

Battle of Colors requires a play area of 5×5 meters or 6×9 meters depending on configuration. The multiplayer format and fast-paced team battles create a spectator-friendly experience, with large-scale color coverage visible to onlookers. The game’s automated mechanics and intuitive structure require minimal staff supervision during operation.

The game encourages repeat play through ever-changing team dynamics in each round, with matches designed to accommodate different crowd sizes from small groups to full 16-player battles. The bright visual display and interactive team competition create an atmosphere that draws both players and spectators in entertainment venues.

Additional information

Manufacturer

BattleStart

Multiplayer

1-16

Target Age Group

5+

Experience Type

Games, Adventure

Graphics

Standalone

VR/AR Headset

PICO 4, Quest

Solution Type

Software Only, Turnkey

Size

5×5, 6×9

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