Christmas is a room-scale VR escape room for 1 to 6 players aged 13+. Released in May 2019 for VRP 2.0, the experience follows a holiday narrative where Santa is lost in a blizzard and the North Pole workshop has stopped. Players solve puzzles to restore the workshop, light the Christmas tree, and guide Santa home.
Christmas is a room-scale VR escape room built around a holiday narrative. Released in May 2019 for VRP 2.0, it supports 1 to 6 players aged 13 and up. The difficulty is rated easy, so it works for families and groups with mixed experience levels.
Santa has been caught in a blizzard. He lost the presents and can’t find his way back to the North Pole. Players arrive at the North Pole to figure out why Santa’s workshop has stopped working. The elves have stopped packing presents, and the Christmas tree lights are out.
The game is structured as a series of holiday-themed puzzles. Players navigate snow-covered landscapes, interact with elves and reindeer, and solve challenges to gather scattered ornaments and restore the workshop. The goal is to light the largest Christmas tree in the forest, which guides Santa home.
The environment is decorated with festive lights and holiday music. Players work with Santa’s reindeer to complete the final puzzle and light the tree. The experience runs in a 3×3 meter space and supports up to 6 concurrent players.
Christmas is designed for family entertainment centers, escape room venues, and arcades running holiday-themed programming. It emphasizes teamwork and light problem-solving over difficulty.
| Graphics | PCVR |
|---|---|
| Experience Type | Escape Room, Adventure |
| VR/AR Headset | PICO 4, Quest, VIVE Focus |
| Solution Type | Software Only |
| Max Users in Min Space | 6 |
| Size | 3×3 |

