Full-body tracked free-roam VR franchise. 6-player stages, haptic vests, motion capture, and post-game highlight videos. Franchise model with content library included.
Sandbox VR is a location-based VR franchise operating 40+ venues globally. Each location runs multiple compact free-roam stages supporting up to six players per session. Players wear VR headsets, haptic vests, and hand/foot trackers. Motion capture cameras track full-body movement for inverse kinematics. The platform runs on PCVR (backpack PCs at older locations).
The content library includes original titles and licensed IP. Deadwood Valley features branched narrative with multiple endings. Gameplay mechanics include cooperative revival (a downed player must be physically touched on the shoulder by a teammate to respawn). Sessions run approximately 30 minutes.
Post-game, players receive a highlight video compiled from in-game footage and motion capture data. The video includes third-person replay angles and social-shareable clips. This is served immediately after gameplay on a lounge screen before players exit.
Sandbox VR operates as a franchise model. Franchise package includes hardware, software platform, content library access, and operational support. Estimated total investment is approximately $1 million per location. Venues typically install 4–6 stages depending on square footage.
The platform uses optical motion capture cameras, hand and foot trackers, haptic vests, and VR headsets. Older locations still deploy backpack PCs; newer installations may vary. The inverse kinematics system is among the most advanced in commercial free-roam VR.
Sandbox VR is suited for operators evaluating turnkey franchise systems with existing content pipelines and post-game social engagement features built in.
| Manufacturer | Sandbox VR |
|---|---|
| Multiplayer | 2 to 6 |
| Footprint | 400 to 1000 sq ft |

