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Zero Latency

Experience the future of gaming with Zero Latency – the ultimate VR free roam adventure! Transport your customers into immersive virtual worlds where they can run, fight, and explore with unmatched freedom. With its cutting-edge technology, seamless multiplayer capabilities, and heart-pounding gameplay, Zero Latency offers an unforgettable gaming experience. Maximize your revenue with this high-demand attraction that keeps customers coming back for more. Elevate your arcade’s reputation as the go-to destination for immersive gaming and unlock limitless possibilities with Zero Latency!

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The following review is an excerpt from Bob Cooney's VR Arcade Game Buyer's Guide:

Zero Latency

Zero Latency VR invented the warehouse-scale free-roam VR category and is still the leader. They have the best games, trueVRsystems FOOTPRINT 2000 the biggest IP, and the latest technology. They’re up to 71 sites and growing, which gives them the scale to go after ever-bigger content brands.

Their most recent announcement of Warhammer was a bit of a surprise. The tabletop game brand recently signed a deal with Amazon and Henry Cavill (who most recently played Superman in the DC Universe for Warner Bros) to create a Warhammer series on Prime. But it’s still years away. The good news is that Zero Latency is taking the development in-house and using Unreal 5, which should lead to the best graphics we’ve seen yet.

Zero Latency’s game library stands above its competition by a mile. I was not a huge fan of Far Cry. I thought the cut scenes were awesome, but I found the gameplay repetitive. Undead Arena is one of my favorite zombie shooters. It offers tight co-op and competitive gameplay with a hilarious narrative. The arenas feel expansive, more like playing in 5000 than 2000 square feet. And their classic title, Singularity, is still one of my all-time favorites. I also expect Zero Latency to announce another major IP very soon. Stay tuned.

The knock on Zero Latency is that their royalties are very high. While the upfront cost has come down as they’ve moved to VIVE Focus 3 and Wi-Fi 6E, they still charge a premium for their software, both upfront and as an ongoing royalty. I’m also disappointed they have not found a way to fit more players in the 2000 square foot play space. With tracking tech improving, it’s possible to have more player density, increasing throughput and top-line revenue for operators.

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