Overrun Stage II is a VR co-op shooter where players investigate a resurgence of zombie attacks decades after the original outbreak. The experience spans metro stations, abandoned zones, and a police precinct under siege, with dynamically scaling difficulty suited for arcades and entertainment centers.
Overrun Stage II is a VR co-op shooter set in 2010, decades after Dr. Dracarev’s experiments with undead creatures vanished from public memory. Players take the role of David Muller, a police precinct commander who was part of the original team that confronted Dracarev’s creations in the 1980s. When violent incidents resembling those from the past begin occurring in his jurisdiction, Muller assembles a team to investigate from a secret underground base.
The experience moves players through multiple environments: a metro station where recent attacks occurred, an abandoned area on the city’s edge used by the creatures as a staging ground, and ultimately the police precinct itself when it comes under assault. After surviving the precinct attack, Muller receives a call from an unknown woman who urges him to either stop investigating or meet her at a specified location.
The difficulty scales dynamically to accommodate both VR newcomers and experienced players. The system adjusts challenge levels as players develop proficiency with the controls and combat mechanics. Overrun Stage II supports team-based gameplay across a 20×10 space and runs on PCVR with PICO 4, Quest, or VIVE Focus headsets. It uses StrikerVR Mavrik Pro peripherals. The experience is available on the Lightning VR platform.
| Experience Type | Games, Co-Op PVE, Zombie |
|---|---|
| Graphics | PCVR |
| Peripherals | StrikerVR Mavrik Pro |
| Size | 20×10 |
| VR/AR Headset | PICO 4, Quest, VIVE Focus |
| Solution Type | Software Only |
