Signal Lost is a sci-fi VR escape room for one to six players. You’re remotely piloting engineer robots aboard a dying space station in decaying orbit. One hour to restore systems and prevent Earth impact. Ages 13+, medium difficulty, 3×3-meter play space.
Signal Lost is a room-scale VR escape room that puts up to six players inside a derelict orbital station called Asgard. The premise: communication cut out five hours ago. Asgard’s orbit is decaying. Impact with Earth will kill millions. You have one hour.
Players don’t board the station physically. Their consciousnesses are transferred into experimental engineer robots already on a nearby orbital platform. That twist gives the game its sci-fi framing — you’re remotely piloting a machine through a disaster zone in space, working against the clock to restore power and correct the station’s trajectory before re-entry.
The experience is built for team coordination under pressure. Players move through abandoned corridors, solve mechanical and logic puzzles to bring systems back online, and piece together what happened to the Asgard crew through data logs and environmental storytelling. The station is silent. The clues are scattered. The timer is running.
Signal Lost plays in a 3×3-meter space per group and supports one to six players per session, ages 13+. Released in December 2019 for VRP 2.0 platforms, it runs on PCVR hardware. The game is designed for escape room operators looking for sci-fi content with narrative depth and medium difficulty — harder than a first-timer game, easier than expert-only puzzles.
This is an escape room with a disaster-movie clock. Operators running it can expect groups that like space thrillers, cooperative problem-solving, and the pressure of a hard deadline baked into the story.
| Graphics | PCVR |
|---|---|
| Experience Type | Escape Room, Sci-fi |
| VR/AR Headset | PICO 4, Quest, VIVE Focus |
| Solution Type | Software Only |
| Max Users in Min Space | 6 |
| Size | 3×3 |

